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Rpg maker mv hide character sprites in cutscenes
Rpg maker mv hide character sprites in cutscenes




rpg maker mv hide character sprites in cutscenes

Off for if you havnt gone to the cutscene, On for if you have completed it basically. And then a range of switches one for each cutscene in your game. More or lest to taste and complexity of the most complex cutscene you think you will ever do. Usually a handfull of switches ten or so, and the same for variables. In so far as controlling everything I like to have a range of switches and variables that are specifically set aside for controlling cutscenes. If your clever with the eventing, you can have the next character enter while the previous one is on it's way to the table.

rpg maker mv hide character sprites in cutscenes rpg maker mv hide character sprites in cutscenes

The controlling event should be out of the way as well, and it will teleport the events to the door and then turn on the switch for the entering character and then move that event as needed, and continue with the next and so on and so forth. These events can be placed at their resting points, or anywhere out of the way. with page 2 needing a switch to be turned on to 'display' that character. And on page 2 have each event setup as their character.

rpg maker mv hide character sprites in cutscenes

Thank you for your time and any help you can give have an amazing day :-)Ī simmilar, and depending on your style, easier method to do this same thing, would be to rather than reuse one event for walking each character, and then turning it off ect ect, would be to have one event control everything, have the characters you want to move around all be events with no image on page 1. Second question kinda.I am approaching this as a what am i gonna see first and then what am i gonna see next during the game and progress from there because it makes sense to me so making the cutscene is what i'm doing first.is this the wrong way to approach making your very first game? So i am brand new to this whole thing and i have watched some videos on how to use this and I don't mind going through and trying to find if this question has already been asked the problem is i don't really know what i should be looking for as my question only concerns about multiple people coming from the same spot and then moving to a different spot in a cutscene.įor example lets say there is a meeting around a table in a room there is only one door the people come in from so they would all start at the door and then one by one come in and sit down now i can make one event in that spot for one person to move i am able to do that.but what about the rest of the people? and i'm going to take a wild guess that it is something that has to do with me not getting how to use switches or variables very well yet so any help is appreciated.






Rpg maker mv hide character sprites in cutscenes